Showing posts with label MTGTokens. Show all posts
Showing posts with label MTGTokens. Show all posts

16 June 2017

MTG Honored Hydra Embalm Token Sock Hydra



Sometimes people ask you how you come up with your ideas. obviously if your doing something based on guidelines that's easy but what about the rest? Well I can't say i have the answers to that, sometimes neurons fire combining various streams of thought and you end up with hydras made out of socks. It seemed to make sense at the time. The light is really what makes this piece for me, there's an almost realism that's just not quite there but is enough to cause you to stop. I think blurring the background helped too. The other ting that this did was inspire a series following the same theme but those can be for another time. 

And at least we finally know what happens to all your lost socks.

26 June 2015

Custom Wurmcoil Tokens Haiku


Light and Dark in balance.
As coiling snakes like Life(link) and Death(touch).
Wurmcoil tokens painted as one
.



23 March 2015

Custom MTG Dr Doom and Doombots Zombie Tokens

Things have been rather hectic of late so I thought it would be a good idea to ease back into blogging with a short post about a set of tokens that I have recently created.

I didn't need to, create them that is, not in the sense that their existence was required at least. On another level however it was vitally important that i got the idea out of my head and sometimes the most expedient way of doing so is just to get on and put pen to paper.

Mostly stylus to graphics tablet in this case, then printer to paper, but you get the idea. Like a song that gets stuck in your brain on loop I couldn't stop thinking about how amusing super deformed Dr Doom tokens would be.

Once you have decided to create Doom tokens however the real issue becomes what creature type should they be? The smart money is on looking at the meta and choosing the most used type but there was just something that felt off about doing them as soldiers or warriors, Dr Doom is no measly 1/1. In the end I went with my first choice and zombies it was.

You cant have Doom doing all the heavy lifting though, no he's got a country to run and superheros constantly messing with his schedule. 

He's a busy man so whats needed are some lackeys and if there's one thing zombies do well its numbers. not so much counting mind, more the physical quantity, although in this instance the fact that they are Doombots should mean they have some basic grasp of maths.

I went with your standard old school basic comic Doombot for the rank and file members of the squad because they would be a similar height to Doom himself and would fit the space better. Then brought in the bots from the Fantastic Four: Worlds Greatest Hero's cartoon to act as the heavies and fill out the background. whichever version you go for the important part of making them super deformed is to make the bodies significantly smaller than the head which usually ends up being at least a thrid of the size of the character.

Finish your squad off by splitting them across a series of cards for that added teamwork factor when you play them to the battlefield, add some fancy glows and a bit of depth of field to get more benefit out of the fact your putting them on foil, then all you have to do is set up a sheet of them and hit print.

Well then you have all the fun of craft tools and glue but the drawing part is over at least.

If there's anything that's defined this year so far, aside from the obvious lack of posts, is that things have progressed somewhat, mostly in therms of my own skills,

Its partly why I wanted to start with these tokens, there's just something about the fact that I can now do rounded corners that makes it seem like things are starting to come together, especially when you combine them with the fact I have started adding my own backs.

I wasn't happy with the way the tokens I had been making were a bit on the thick side. While creating a custom back makes the production process more complex, lining everything up and bonding the various layers together can be tricky, but combined with the rounded corners gives a sense of completeness that some of my tokens had been lacking up until this point.
So in a way maybe they did need to exist, it was just one of those moments where everything comes together to make something cool.


16 October 2013

Custom Tokens Anime Cats

While I don't play Yugioh currently I still try and keep up with the general goings on with the game. One of the big things at the moment is that the new banned list brought the number of scapegoats you can play up to max, perhaps I thought people would like goat tokens with a twist?. Combine this idea with the fact I had the materials available to create some i set about creating some myself, in todays post I will look at some of those tokens, talk a little about the thought processes behind the designs, and finish off with a brief look at one of the ways in which you can go about making tokens.

We will skip over the first two sets I created for the moment and move strait on to look at wave 3 because lets face it this is the internet and therefore all about cats. Or in this instance creatures that are at least in part cat, as much as a pair of cabbits/bunnycats, a cat thats a witch and Catbug can be at least.

By this point in the process I have also refined my technique, ironed out many of the problems that I encountered, and ditched the custom template I had spent quite some time on, since theres something to be said for nice clean designs that can be used not just as goats but as tokens in any game. 

I also wanted to try and make sure the tokens express at least a little of each of the series styles in their designs while still trying to maintain some sense of a group. 

A task made slightly more difficult with Ryo ohki since I had drawn the original image some time ago and the Bleach hat isn't exactly cannon. The carrot background helps quite a bit in that regard but it still feels as though it falls slightly outside the style of the other 3, possibly because the others use up more of the cards area.

I suppose the Kyubey token could be considered spoilers? On the other hand everyone should know that that particular bunnycat should not be trusted so perhaps its a public service. For this card I wanted to get a sense of the dual nature of what he's offering and the way the witches dimensions tend to be slightly surreal experiences. At the same time you have to be aware that too much detail can cause things to get muddled at this small size so I countered that by using large blocks and keeping the number of colours to a minimum.

Which leads nicely into the other element that I concentrated much of my focus on which was the selection of colours that I used, this was especially important for the blair token since Soul Eater has a very bold bright contrasting colour pallet. I was slightly sceptical of the colour of the pumpkins at first but with the purple background they really make the whole image pop. The basic shapes took some time to build up but the nice thing is once you have one of something you can always create more of it, there were still quite a number of squares to draw though.

Catbug's background by contrast was somewhat more straightforward to create, mostly since the series is likely created in a vector drawing program similar to the one I was using to create all these images. The variable line width black outline is more of a concession to my own persona taste since the show tends to keep its lines very narrow, if it uses them at all.  

Finally for today I will explain the first method people worked out to create foil tokens, its not really a very efficient method and can also be quite messy which is probably why most people have abandoned it but its probably still interesting to learn how people do it, or did it rather.

The first thing your going to need is a supply of raw materials the most important of which are a load of foil cards from the game of your choice. What set they are from actually makes quite a difference, some older MTG cards for example are easier to use than more modern cards, and Yugioh sets are all over the place with their ink quality and resistance to these methods.

After that you will need a way to remove the ink from the cards, you could use an ink eraser but thats hard work and expensive, your could even use glass paper as long as you were careful. Most people went for something a tad stronger and more effective which was another of this methods problems because the substance in question is acetone which isn't exactly pleasant stuff and should be avoided if possible both in terms of skin contact and the air flow of the environment you use it in. 

Which means at this point I add a disclaimer that I don't advise people use this method and do so at their own risk (Seriously its not worth the effort or cost of materials)

In any case you take a cloth add a dab of acetone and carefully rub off the ink on the cards. Even beyond the problems I have outlined thus far you then have to make sure the card doesn't start to get damaged from too much liquid being absorbed and at the same time find a way to prevent stray acetone from getting on any areas you don't want removed, most notably that reverse side.


You will then be left with cards much like those featured above with which you can do as you please.  From here you will want to spend some time on the computer drawing your tokens in your image program of choice you will then take that image and place enough of them to fill an A4 sheet of paper in another file. or perhaps you could paint directly on the card with some form of paint if you wanted.

Finally you will have to print out the images, cut them out, and stick them on the cards except instead of paper you will have printed the file out on some form of transparent material to allow the foil to show though.

You may also notice that your printer cant print white, needless to say this is another slight issue with this method.

From my tone you may have noticed I'm not a fan, still its important to teach people stuff, in that way there are more minds working on the problem and you get new techniques develop.

Next time I should have an actual playmat to look at so join me again then.


9 May 2012

MTG Alters Sorin & Sacred Foundry

The second more up to date project I will be looking at today is a pair of MTG alters.

The sacred Foundry actually went quite a bit more smoothly than I had anticipated as orange and yellow tend to be a pain to work with especially when it comes to colour matching. Sorin on the other hand was quite a different beast. Having not worked on a Planeswalker before i was a little hesitant at first this quickly faded as i worked on the card. Of more interest was the fact that i began altering without looking at a larger version of the original image.

This led to some interesting assumptions on my part the biggest of which leading to me adding a river to the bottom right of the image, theres also a second volcano in the original art that seems to have been cropped from the cards art. Finally finding a version of the original made the whole composition make more sense and i added all the trees that had been missing from the left hand side including the very large one that I had assumed was just some sort of billowy cloth. on the right i added a forest as i felt the mountain looked a bit on the bear side. Was my original version any less right than what i ended up with? probably not but i am glad I did add the trees to the left the autumn colours and the shapes add quite a bit to the image, the rivers still theres though meandering its way behind the trees.

28 March 2012

MTG Alters Ninja Crows


Ok so squadron hawk isn't in standard right now but I figured if Bad Bird was going to be any card he would appreciated being the one that dominated a format plus they get to carry swords which solves the age old question about how the squadron hawk normally manages that feat. The playset also loosely plays out into a bigger image (although naturally not in the right order here - no one said ninja crows were organised!). Like the cats, the birds backgrounds feature metallic paint, in this case in the form of the trees and their leaves. For a more standard set of villains continue reading.

27 March 2012

MTG Samurai Pizza Cats Alters


With the release of the dark ascension MTG set came a pair of cat type monsters  one of those being sanctuary cat, ever since every time i saw one i couldn't help thinking of the cartoon Samurai Pizza Cats. More importantly the theme tune got stuck in my head in an attempt to extract it there was only one thing to do, depict our feline heros on cardboard!

The most challenging thing about Speedy was painting white, in the end I settled on a warm brown shading rather than trying to maintain a typical cartoon cel shaded look as I wanted something a little less harsh edged